Symbol Patterns

Some tools contain symbol patterns and they work very similar to Impact’s symbol patterns, allowing you to place symbols based on a given perimeter like a dieboard, knife to knife extents, etc.

Boundary

Boundary Padding

Adjusts the size of the boundary.

Within Boundary

Prevents symbols being placed outside the given boundary.

Collisions

Collision Attempts

The number of attempts to reposition the symbol. If the symbol cannot be placed without colliding, then it will be removed.

Collision Detection

Detects whether this symbol will collide with the given shape.

Collision Direction

The direction the symbol is shifted if the original location is blocked.

  • Disabled - The symbol will not be shifted.
  • Down - The symbol is shifted negatively on the Y axis.
  • Up - The symbol is shifted positively on the Y axis.
  • Left - The symbol is shifted negatively on the X axis.
  • Right - The symbol is shifted positively on the X axis.
  • Alternate Up-Down - The symbol is shifted on the Y axis. First upwards, then downwards until a position is found or the number of attempts is reached.
  • Alternate Left-Right - The symbol is shifted in the X axis. First left, then right until a position is found or the number of attempts is reached.

Collision Step

The distance the symbol is moved to avoid a collision.

General

Position Anchor

The position on the boundary to use as an origin.

Position Offset

The insert position of the symbol relative to the position anchor.

Symbol

The symbol used in this symbol pattern.

Snapping

Grid Offset

Adjust the position of the grid relative to the boundary.

Grid Step

The size of the grid.

Snap to Grid

The position within the boundary the grid is aligned with.

Snap Grid Position

If enabled, the symbol that is inserted will be adjusted to snap to the nearest grid intersection.

Transformations

Symbol Flip in X

Flip the symbol on the X axis.

Symbol Flip in Y

Flip the symbol on the Y axis.

Symbol Rotation

Rotate the symbol by a given angle.

Symbol Scale

Scale of the inserted symbol.

Translate

Insert multiple symbols along a direction.

Translate Offset

The direction to insert symbols.

Translate Quantity

The number of symbols to insert along a direction.

Adaptable Values (New)

Figure 5 The adaptable value editor

Some properties within tool settings can now be redirected to layer variables, project variables, project database values or layer database values. This should help reduce the need for an extremely long list of different settings, as some properties will self-adjust, for example, depending on board grade.

Figure 6 A standard distance property

Figure 7 Adaptable distance property set to a value

Figure 8 Adaptable distance property set to a variable called 'WidthGrain'

Adaptable values have 3 separate modes directing it to the area from which to take the variable: either type a value into the field for a static value or click on the drop-down menu at the end of the field.

When using a project or layer variable there is the possibility that the defined variables do not exist in the project or layer you are working on. If the variable cannot be found, the icon will change to show that the variable cannot be found and will also show the ‘Auxiliary’ alternative the setting will use. This could either be a fixed value or an action the tool will perform.

Figure 9 Shows a variable called ‘WidthGrain’ that cannot be found, so the value 1.40 is used

Figure 10 Shows a variable called 'AgainstGrain' cannot be found and will not continue to process

Selection Method (New)

Value

This acts like a standard distance property indicating a static value that won’t change.

Layer Variable

When choosing Layer Variable, the variables tree view on the right side will refresh showing all valid active layer variables. Not all fields may be shown. For example, if the property requires a distance value, only distances are shown.

Project Variable

Similar to the layer variable mode, but it will show only variables within the active project.

Auxiliary (New)

Figure 11 Available auxiliary modes

Use Value

If the adaptable value is not found, then the property will use the value contained within the value field.

Stop Process

If the adaptable value is not found, then the process will not continue until the variable can be found within the project or is changed to a different variable.

Settings List

The settings list is no longer displayed in alphabetical order but has been rearranged so it becomes easier to find relevant properties. For example, name and description are found at the top.

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