Impact3D Interchange Export
Textures
- Export Textures- if checked, textures will be saved in the same directory as the exported 3D object. If unchecked, textures will not be exported.
- Embed textures - if checked, textures will be embedded into the 3D object. Embedded textures can create a very large export file. You can reduce this file size by specifying a maximum resolution: Unlimited / Large / Medium / Small / Extra Small
Environment
- Export Environment Maps - if this option is checked the environment maps will be embedded.
Environment maps
The i3D format supports environmental maps – the TVE/TruView Environments which are used to create lighting, reflection & background effects. The environment maps can be embedded into the i3d file, so that the recipient will be able to view the same lighting/reflection effects as the original Impact project, regardless of whether they possess the relevant TVE file as the project originator. The i3d format supports all Impact 3D attributes (animation, textures, lighting, cameras etc.).